You'll need a strong economy that generates resources that can build the civilization, but that does so in a way that doesn't destroy the ecosystem. To solve this you'll need to collaborate among a group of dozens of players (and eventually hundreds or thousands of people as we grow the game). Thus you're facing two existential crises simultaneously: an external threat that you must avert, and the threat of causing your own destruction. This ecosystem is your only lifeline in a race against time, your source of resources that will either prevent humanity's destruction, or become the source of its destruction when the group squanders its resources. ![]() Pollute a section of land with mining runoffs? Your crops are poisoned. Hunt every elk for food? They're now extinct. Chop down every tree and fail to plant more? They won't be growing back. Together they form an ecosystem rich with resources, resources that you must use to survive and develop a civilization. They simulate 24 hours a day, living out their lives with or without human interaction, growing, feeding and reproducing. ![]() Besides the other players, you'll be sharing the world with a detailed wilderness simulation full of plants and animals.
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